Friday, May 27, 2011

Prices... AWAY!!!!

Just to give an idea of the way a friend of mine feels about the latest GW price hike:

This cartoon was done by Brian Simpson and you can see more of his work at

Friday, May 20, 2011


To say GW is a little out of touch with thier players is...  well...  I guess like saying the desert is a little dry!

Here is a link to GWs investor policies...

I love where the person asks:
I am a relatively new investor to the GW hobby. Obviously, it does quite
well. I am wondering about the pricing though. I have been to the GW stores, and the pricing seems quite high. Are there plans to raise or lower these prices in the future? 

And they respond with:
 What we are selling is a hobby – not toys and not a pass-time.  Committed gamers and collectors and modellers know they get wonderful value for money from Games Workshop products.  Far better value, I suggest, than from similar amounts of money spent on meals out, sports events, boozy nights in the pub.  Go to the cinema and you can have an hour and a half of fun.  Buy Warhammer and you can enjoy it for the rest of your life! Tom

Wait what?

 I am just looking for affordable toys.  Not a freekin lifestyle!  Well, GW, I am done.  I am now selling off all my GW stuff and showing you where your ideas about pricing and hobby can go!

Ok, Rant off.  Please see my Bartertown account to get some great trades on GW stuff!  >:(

Monday, May 16, 2011

GW announces Finecast

From the GW site:

Games Workshop's quest to create the best quality miniatures in the world is about to take a huge step forward...

On 28th May we are launching Citadel Finecast miniatures to the world.

Don't miss the full announcement on on the 23rd May to find out more.

Be sure to be at your local Hobby Centre to experience this unique, once-in-a-lifetime launch day! This will be your first chance to see, touch and buy Citadel Finecast miniatures.

In the meantime, there's only one question you need to ask yourself:

"What will my first Citadel Finecast miniature be?"

Ah ha, so that's what they've been up to in the Studio. I had wondered why, when I walked in there, people kept hiding models under their desk. From what I've seen of the new miniatures (I accidentally picked one of them up without realising what it was) they look absolutely stunning. So stay tuned, because next Monday you'll all get to find out a whole lot more about them.

So No answer as to what the minis will be, but there is a rumor that all metal figures will have a jump of 0% to 28% depending on the figure.  WTF GW?  Good thing I stopped playing your games already!

Friday, May 6, 2011

MERCS Skirmish game

MERCS, is a Science Fiction miniature Skirmish game designed and produced by MERCS Miniatures LLC.  You can take a look at their website here.  I am going to do this review in phases, as I am learning the rules and playing around with the figures.  I really feel any game company that is new and coming up in the world deserves a fair shake and at lease a cursory once over.  My general impression of the company from a consumers point of view is that they really want to be in touch with their players.  They are fast to answer emails and post up responses on their forums.  They have done interviews on a few blogs [maybe I can get one of those?] and even on Beasts of War.

What is MERCS?

MERCS [Military Economic Reconnaissance Counter Security] is a 28mm heroic scale skirmish game.  The system has some really innovative and interesting rules and mechanics.  MERCS was nominated for the Origins Award for Best Science Fiction game/miniatures.  I will get to the rules later, first lets look over the rulebook.

MERCS Rulebook
The MERCS rulebook is a hardcoveSmythe sewn book.  The paper is high quality and very thick and would almost require a hack saw to cut them.  It is a full color book with really great art and a lot of photos of the miniatures.  The fluff and stories in the book are extremely well done and very entertaining.  They have 4 factions in the book all of which are fully supported by the miniatures line and all seem very well balanced and have a unique flavor compared to each other.  At only $35 retail this book is WELL worth the cost and great for the fluff alone!

CCC Yellow Jackets Assault Leader
The system is unique in many ways.  While other games have used cards for the individual models [Warmachine, Anima Tactics], but none [other than the old Wizkids game Pirates of the Spanish Main] have used these cards for movement.  Each character when activated has a number of MP [Movement points] each of which is one card length.  Most weapons [unless they are template weapons] have an unlimited range, which does not concern me as the standard play area is 2'x3' or 3'x3'.  

One of the most unique aspects of the system is your force creation.  Once you chose what Faction you want to play, you pick 5 figures from that force with only a few restrictions.  The main restriction is that you can only choose one of each "type".  So you can not have more than one Sniper or one Heavy Assault.  Right now, there are only 5 figures in each faction, but there are a few Limited Edition sculpts and the second book [which is in play test] will expand the factions and add a few more [two that we know of for sure].  In my next review, I will be looking at the system itself and showing off the figures in a little more detail.

I know! I know! I am sorry!

A month is way too long between posts!  I am sorry.  Don't hit me again!  ;)

I will be updateing this afternoon with a review of the MERCS miniature Rulebook: